| German rules for
Breaking Away (also in Word For
Windows (2.* and above) format QBasic version of Breaking Away Instructions for the QBasic computer game (also in Word for Windows 2.0 format) |
This Breaking Away variant has been designed by Ton Segers. It's based on a "Madison" which is a type of race developed in New York in the early part of the last century (presumably the races took place at Madison Square Garden) In a Madison, teams consisting of 2 cyclists have to ride (in alternate turns) a certain distance (100 laps or an hour) gaining points (5-3-2-1) every 5 laps. The final sprint doubles these points (10-6-4-2). The winner is the team that has concluded the most distance. In case of a tie the team with the most points is victorious. Ton has devised the following rules to allow you to use your Breaking Away set to stage Madisons. 1. Teams of 2 instead of 4 are taking part of the race (you can paint the riders with different colours, perhaps putting stripes on their shirts but leaving the bases and bikes the same colour so you can still use the teams for the original Breaking Away game). (Or you can buy extra sets of cyclists.) 2. Every player gets 2 cyclists and determines if the two will be rated a Cyclist 1, 2, 3 or 4. So there will be good teams (cyclist 1and 2) and there can be bad teams (cyclist 3 and 4), but in real life this is common. Of course players can handle more than one team by playing series, semi-finals and so on. 3. Between 9 to 14 teams should take part in a Madison, twelve is most common. 4. Set up: every player chooses one of the riders of each team and lines him up at line (space) 0. The other team member (who we will call the "relief cyclist") is placed on any given space along the rightmost border of the track, i.e. near the number of the space; these riders are resting and waiting for their turn to take over. All "relief cyclists" must be on individual spaces; in other words, you can only have one relief cyclist per space. 5. The race: the starting procedure, movement and the calculation of the replacement factors are not changed from the standard version of Breaking Away.
6. Scoring points: because of the decreased number of (active) racing cyclists the point system will be as usual in the Madison, i.e. 5-3-2-1 and a final sprint of 10-6-4-2. The races are run over 4 laps, and there is only one scoring stage for each lap and this is triggered by cyclists crossing the Start line. In other words, ignore the Sprint lines and Finish lines on the Breaking Away board. Future development? Here's Ton's thoughts on extra tweaks to this game: "My latest contemplation is about recovery. I think that you should reward a resting cyclist in upgrading his figures the moment he becomes an active cyclist. I have been thinking of rewarding him a +1 on all his figures he had had when he becomes inactive. Another option is giving him back his original (starting) figures or giving him slightly modified starting figures, let's say all figures minus 1. The last option can be adjusted by the lap he is in, i.e. when relieved in lap 1 the figures he receives are modified by -1, in lap 2 the figures are modified by -2, etc. I am still contemplating this option but I also do realize that it complicates the fast playing system and therefore would drag it into a bookkeeping game, and that is really not my intention. Ton Segers If you have any questions about the above variant, send me an e-mail and I will forward the question on to Ton. I have not tried this variant myself yet but it looks promising. I wonder whether the rule about resting cyclists preventing cyclists on the same square from retiring should be waived if the resting cyclist is the partner of the one who is trying to retire?
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GAMES Breaking Away
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