
Game Design
"I've
designed this game," is the way the e-mails usually start. I try
whenever I can to help but I don't have the time to do a comprehensive
reply. Fortunately, Matt Sears has "donated" me some links
on game design from his now defunct game design page.
Illuminati Designer
Article: Steve Jackson discusses the events that lead him to the creation of Illuminati.
Keeping it simple:
An article by James Ernest, founder and head designer of Cheapass Games, especially for those of us who like to pile it on.
Swoop:
A British game called Swoop led Mike Siggins to wonder about the differences between mainstream games and "gamer's games."
Designing a game for
your school project: An attempt to stop GCSE gtaphics students bombarding me with queries (which I don't mind) and then generally forgetting to thank me for my assistance (which I do mind)
Stock Car Championship
Racing Card Game: Mike Garton, creator of Stock Car Championship Racing Card Game, talks about its design.
Narrative and Atmosphere
in Boardgame Systems: Our man Siggins again
The 18xx Series - A Case
for Re-Design? Siggins speaks; Martin Wallace (Age of Steam) listens!
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