"I've designed this game," is the way the
e-mails usually start. I try whenever I can to help but I
don't have the time to do a comprehensive reply.
Fortunately, Matt Sears has "donated" me some
links on game design from his now defunct game design
||A specialist pre-press technology company.
In other words, they do short-run packaging for prototypes.
discusses the events that lead him to the
creation of Illuminati.
|Reiner Knizia Interview
||An interview with the master.
|Keeping it simple
||An article by
James Ernest, founder and head designer of Cheapass Games, especially for those
of us who like to pile it on.
||Who designed what?
provides some valuable information for would-be
on Game Design
|| These quotes relate to computer game
design but much of the information is pertinent
to board game design too.
||A British game
called Swoop led Mike Siggins to
wonder about the differences between mainstream
games and "gamer's games."
|How Magic Was Born
discusses the events leading up to the creation
of the biggest gaming craze of the last decade.
a few tips for all sorts of game design.
|I Have No Words & I
does an excellent job of examining, piece by
piece, what is a game.
|Designing a game for
your school project
||An attempt to
stop GCSE gtaphics students bombarding me with
queries (which I don't mind) and then generally
forgetting to thank me for my assistance (which I
of Bone Games talks about how Bone Games came
about and discusses the design process of a
couple of their games.
|Symbolic Theory of Game
||Sounds a bit heavy duty!
|Stock Car Championship
Racing Card Game
creator of Stock Car Championship
Racing Card Game, talks about its design.
||A couple of
suggestions from Stacy Orth
Marshall, INVENTOR of The Hitchhiker Game,
talks about that here.
|Narrative and Atmosphere
in Boardgame Systems
||Our man Siggins again
||More Articles by Costikyan, among
them a discussion of self publishing can be found
|Tom Jolly Interview
Sarrett's Game Report Online
|The 18xx Series - A Case
||Yet more Siggins
|Al Roth's Game Theory
and Experimental Economics Page
||This may have
something to do with game design, then again, it
|Members of AM II: Frank
||Home page of
Frank Nestel of Doris & Frank games.
|Ernesto Mendoza--Cobra I
||Home page of
this Texas designer. (What? He designed Texas?)
designer of Knightmare Chess,
and other games
has published another game at the Game Cabinet.
It's called HiRollin. His other game is called Herbs. And while we're at
it, there are a number of free games at the
Cabinet ( Game Rule Shelves )
Nic Chilton has created
an very fun two player discovery/sea farer
variant of Settlers at Nic's Board Games Page
Tom Jolly's web
page has been recently updated and includes some Free Games!
has made available two Business Games with more promised.
following people are doing their own game design
and are happy to share their results with you for
The Boys' Room is a nice general game
page that also offers some original games and
Wine Dark Sea Games: Several interesting
(free) games in various stages of development,
from Stanley Anderson.
A number of
downloadable and fun games from Bone Games
Game Rule Shelves - from the shelves of
the Game Cabinet
Free Board Games - do it yourself games
Cheapass Games Staff
- Lamarckian Poker, free from Cheapass Games
The Board Gamesbook focuses on free board
games rules and rules variants for any board